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Step 1: Start Your Sculpting Project
Choose one of the three starting options:
Option A: Import a 2D concept image as a reference and begin sculpting the 3D form manually.
Option A: Import a 2D concept image as a reference and begin sculpting the 3D form manually.
Option A: Import a 2D concept image as a reference and begin sculpting the 3D form manually.
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Step 2: Sculpt the 3D Form
To shape your model, use sculpting tools such as a clay brush, smooth, pinch, inflate, grab, etc.
Continuously refine proportions, surface details, and anatomy or mechanical form depending on the project.
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Step 3: Add Textures or Patterns (If Required)
Use alpha brushes or displacement maps to apply patterns or texture.
Apply noise, wrinkles, grooves, or decorative details as per the design. and Optionally, paint or vertex colour the model for visualisation.
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Step 4: Split or Segment the Model (If Required)
Use cutting or slicing tools to split the design into multiple parts for:
Printing
Assembly
Mold making
Medical or product customisation
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Step 5: Convert to NURBS (If Required)
If a parametric or CAD-compatible output is needed:
Reconstruct surfaces or curves using NURBS tools.
Fit clean NURBS surfaces over sculpted mesh or extracted sections.
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Step 6: Export the Design
Choose export format based on use-case:
STL/OBJ – For 3D printing or polygonal workflows.
IGES/STEP – For CAD or manufacturing workflows using NURBS-based geometry.